Uniques are not all of the same rarity
When an item is generated rarity is determined first, it can be white, magic, rare or 1 of some number of unique rarity bands. exactly how many tiers of unique there are has not been publicly revealed.
If the item is unique, a unique is chosen from the chosen unique tier.If the item is not unique, then base type etc is determined.
In the case of chancing, base type never needs to be determined. however if a unique tier is chosen for which no unique of that base exists, then the item defaults down to a rare. So the existence of multiple uniques for a base only affects the probabilities of getting those uniques if more than 1 is on the same tier list.
So to be clear, in a world where infernal mantle did not exist, the chances of getting shavs would remain the same. All that would happen is you would get a rare on those rolls where you would have gotten infernal mantle.

Nov
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Check out some guides for new players and just start playing. If you like games like Diablo, Torchlight, and others, this is really fun.

Nov
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Chaos Damage doesn't bypass Energy Shield
The way I see it, unique items are bad design. They put build-enablers into a terrible binary: not enabled, or best-in-slot. There's no room for gear progression in that gear slot under such itemization.

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Hi, here is Poe4orbs. Today, we will share you how to delevel skill gems in path of exile.