PoE 3.14 Ultimatum Top Duelist Starter Builds
PoE 3.14 Ultimatum has made a lot of improvements to the content of previous league such as Labyrinth, Temple of Atzoatl, Betrayal rewards, etc. In addition to providing players with cheap poe currency, Poe4orb has also prepared the latest PoE 3.14 Ultimatum Top Duelist Starter Builds collection. Check out these most popular ultimatum builds of Champion, Gladiator and Slayer now!
Quick Jump
Duelist Champion
[Ultimatum] PoE 3.14 Champion Cyclone Beginner Duelist Build
[Ultimatum] PoE 3.14 Duelist Champion Ground Slam League Starter Build
[Ultimatum] PoE 3.14 Champion Cyclone Beginner Duelist Build
- + All content Viable
- + Easy to Play, Spin to Win!
- + Instant Life Leech feels super nice
- + Strong single target even with a tighter budget
- + League Starting Viable
- + Handle deep Delirium Mobs well
- + AFK Facetank 80% of the Game
- + In depth Guide & SSF Viable
- + Min-Max to destroy Content
- + Slayer Version for Better Map Clear(Less Single Target DPS)
- - Can not Facetank certain Bosses
- - Medium Map Clear Speed
- - Struggle in no Leech Maps
- - Can not do Physical Reflect Maps
- - Stat Requirements annoying to get
- - Low damage during "Mob's cannot be Taunted" maps
Gems Setup
Vaal Cyclone isn't specifically needed. A Normal 20/20 Cyclone is perfect as well!
5 Link
Cyclone - Impale - Infused Channelling Support - Fortify Support - Brutality Support
6 Link + Melee Physical Damage Support
Auras
Dread Banner, Blood and Sand, Precision
Keep Precision at Level 4. We will use it at level 4 later when we acquire more money and go for the Expensive Gem setup.
Auras #2
Flesh and Stone, Maim, Herald of Purity
Make sure Flesh and Stone-Maim is linked.
Movement Skills
Blood Magic - Faster Attacks - Whirling Blades
4-Link Totem for Extra Single Target DPS
Ancestral Warchief - Culling Strike - Melee Physical Damage - Brutality Support
Use Vaal Ancestral Warchief to help with Map Clearing. Specially useful for clearing inside the Delirium.
Cast When Damage Taken Setup
CWDT - Molten Shell
Utility
Blood Rage
You want to level Blood Rage to level 20 and 20% Quality. It doesn't show here yet but I will fix that when I can.
Lv 12 - Lv 22 - Lv 32 - Lv 40 - Lv 45 - Lv 50 - Lv 54 - Lv 60 - Lv 64 - Lv 68 - Lv 68 +
https://pastebin.com/vZkbqHk8
[Ultimatum] PoE 3.14 Duelist Champion Ground Slam League Starter Build
- + Leaguestart and scaling: Just pick up ground slam and go, big impales and fort+armour from our ascend makes levelling a breeze and jumping into maps easy as well.
- + Stunning Durability: Ground Slam puts out some big stuns meaning enemies don't get to attack you, and what does get through has to penetrate several layers of defences.
- + Low Stress: Few required items and light on skills to use, this is a very laid back build to play.
- - Stat budget: The build uses a lot of uniques with low/zero resist, plus we cannot equip gloves or a shield. It's not terribly hard to pack enough on belt/rings but gets expensive if you want damage mods as well.
- - Chaos/Degens: I personally just run near -60 and deal with it, but there is room for some in the build if you can afford it.
Intro: Easy to build melee character that's not afraid to tank some hits and does big damage. Running into packs and slamming them flat feels amazing, plus we can stun nearly anything with Vaal Ground Slam including awakener 8. Easy leaguestart and progression with big power coming from our ascend points. With balanced gear you should hit around ~5500hp and ~10mil DPS.
Path of Building: Leaguestart | Midrange | Endgame
Duelist Gladiator
[Ultimatum] PoE 3.14 Duelist Gladiator Bleed Earthquake League Starter / Budget Friendly Build
[Ultimatum] PoE 3.14 Duelist Gladiator Lacerate Tank / Fast ClearSpeed / Easy Build
[Ultimatum] PoE 3.14 Gladiator Bleed Split Bow Cheap Duelist Build
[Ultimatum] PoE 3.14 Duelist Gladiator Bleed Earthquake League Starter / Budget Friendly Build
If you looking for a Tanky build with high damage and budget-friendly, you've come to the right place.
Vaal Earthquake - Chance to Bleed - Fist of War - Brutality - Awakened Deadly Ailments - Melee Physical Damage(Swap melee phy to Less Duration have a better clear speed)
Path of Building Link
https://pastebin.com/M85i69mi
Had to Edit the pob to show the damage with the last hit for the exerted attack and the 100% more damage with Ailments with Fist of War
The edit information is at the weapon.
Standart SETUP
121M of bleed damage/ 22M BLEED DPS: https://pastebin.com/9a7ta8KQ
Budget version: https://pastebin.com/f3nk8zUi
Budget Version No-Cluster: https://pastebin.com/Lgqcqm0v
[Ultimatum] PoE 3.14 Duelist Gladiator Lacerate Tank / Fast ClearSpeed / Easy Build
- + Fast Clearspeed (Crazy leap speed!)
- + Super EZ to run (Even for first timers)
- + Can do all content
- + Cheap to get it up and running, not too expensive to meta
- + Ranked Uber Lab runner (Check below for ladder scores*)
- + Good league starter
- + Fun to play (Packs explode all at once!)
- + SSF Friendly
- + Console Friendly
- - Maven fight and some Maven arena boss combinations needs investment to do
- - More oriented to fast clearspeed than bossing (With bossing getting much better at Meta Gear stats)
- - Not recommended for Hardcore
- - Can’t run Physical Reflect maps
Gems Setup
Lacerate - Melee Physical Damage - Brutality - Multistrike - Impale - Fortify
Vaal Ancestral Warchief - Melee Physical Damage - Brutality - Maim
Aura: Pride - Blood and Sand - Dread Banner - Arctic Armour
Blood Rage - Increased Duration - Enhance
Cast when Damage Taken - Immortal Call - Increased Duration - Vulnerability
Movement: Leap Slam - Faster Attacks - Endurance Charge on Melee Stun
Path of Building Link
40 -> 50 -> 60 -> 76 -> 90 -> 94 -> 98
Notes:
- Until we get a Soul Taker, we need to use Life and Mana Leech node and respec it after we get it.
- If in need of Intelligence or Dexterity, pick +30 to Intelligence or Dexterity nodes.
- These passive trees are made for playing without a cluster jewel and Thread of Hope, mostly for levelling. When adding a Cluster Jewel or Thread of Hope, please refer to passive trees in Path of Building links of Required Gear or Meta Gear up above
Required Gear (lv92): https://pastebin.com/MZ8r1BqD (3.2m Shaper DPS, 6.0k life)
Meta Gear (lv98): https://pastebin.com/s8bPfHCB (6.45m Shaper DPS[9.46m with Berserk enabled], 7.0k life)
[Ultimatum] PoE 3.14 Gladiator Bleed Split Bow Cheap Duelist Build
- + cheap to start
- + fast
- + pretty damn tanky (leech, 40000 armour with Molten Shell, 80+ chaos resistance)
- + can clear all content
- + insane for Blight and good for Delve
- + you shit on chaos damage
- + can run without awakened gems
- - Needs 185 dexterity which is a big gear issue later one.
- - also needs a lot of intelligence if you plan to min-max with Enlighten lvl.4
- - squishy in the beginning, till you get more ascendancy nodes, block and armour
- - greatly relies on a good bow.
- - Snipe is hard to use on fast/teleporting/moving bosses. Easy to miss.
Bleed Bow is probably one of the most popular Gladiator builds out there. Great clearspeed with built-in "pop" effect because of Gladiator's explosive ascendancy. Good tankiness as you can stack armour, some block, and a lot of chaos resistance. If you need a good 3.14 starter build with fast speed, this PoE 3.14 Gladiator Bleed Split Arrow Starter Duelist may be enough for you.
Skill Gems
Main Skill
Weapon: Split Arrow - Chance to Bleed - Awakened Deadly Ailments - Brutality - Vicious Projectiles - Chain
Boot: Puncture - Brutality - Awakened Vicious Projectiles - Awakened Deadly Ailments
Aura
Clarity - Enlighten - War Banner - Pride
Ensnaring Arrow Totem
Flesh and Stone - Maim - Ensnaring Arrow - Greater Multiple Projectiles - Dash - Ballista Totem (No need for 6L)
Other
Enduring Cry - Increased Duration - Vaal Molten Shell - Second Wind
https://pastebin.com/77evt6Qc (COMMUNITY FORK)
Duelist Slayer
[Ultimatum] PoE 3.14 Gladiator Impale Cyclone Easy Duelist Build
[Ultimatum] PoE 3.14 Gladiator Impale Cyclone Easy Duelist Build
- + This build can achieve stupid levels of damage.
- + League start and SSF viable.
- + No required items.
- + Good clearspeed.
- + Tackles end game easily on a low budget.
- + Has lots of room for min/max.
- - It's perfectly viable in SSF but struggles more than Champion/Gladiator with low access to gear.
- - While our Cyclone area is very big, we are still playing Melee wich is dangerous at time.
- - Meta build means some end game items can be expensive.
- - Leap Slam is bugged in the current patch causing you to get stuck on objects easily.
- - It's not a tank build so you have to dodge things yourself.
Gems Setup
Cyclone
The all purpose link for Cyclone will be Impale-> Brutality-> Fortify -> Infused Channeling -> Close Combat
Rage, Melee Phys, Pulverise
Close Combat is the flex slot and you can use either Rage, Melee Phys or Pulverise instead. Rage is the best for damage but has a nasty ramp up, Melee Phys is the most consistent, Pulverise is the worst for damage but gives more AoE and finally Close Combat almost rivals the DPS of Rage but with no ramp up, it does however only work that well if you are right on top of the enemy.
Awakened Brutality, Awakened Melee Phys
When you get the awakened gems, obviously swap Brutality for it's awakened version and swap Close Combat for awakened Melee Phys since it now also grants us Intimidate.
Warchief
Vaal Ancestral Warchief, Maim, Impale, Brutality
We only use the Vaal Warchief here. The totem does very high DPS on its own but it also buffs our damage by 32% wich is a huge buff to use on bosses.
Molten Shell
Vaal Molten Shell -> CWDT -> Summon Flame Golem
Vaal Molten Shell synergizes very well with our build because we naturally use a lot of armour gear, making the absorb much stronger. I like the CWDT because I forget to press the normal Molten Shell while mapping and Flame Golem is just something extra.
Leap Slam
Leap Slam -> Endurance Charge on Melee Stun -> Blood Magic -> Faster Attack
Either Leap Slam, Whirling Blades or even Dash. Blood magic is needed given we reserve almost all of our mana and we get 1 endurance charge per use when we hit an enemy with this.
Auras
Pride, Blood and Sand, Flesh and Stone, Dread Banner, Precision, Enlighten
These are the best auras you can get for a balanced setup.
You can swap back and forth between blood and sand stance as you want, just keep in mind that blood=DPS and sand=defense. Until you are comfortable with the build, just play in sand stance.
An Enlighten 3 is not necessary however it allows you to level up Precision past level 1 for additional accuracy and crit.
If you use Enlighten, link it with Pride, Flesh and Stone and either Dread Banner or Blood and Sand.
Utility
Blood Rage, Portal, Enduring Cry
Blood Rage is very strong, both for mapping and bosses since it gives frenzy charges on kill, but more importantly attack speed. If you want you can rely on this to get your life leech cap and save a few points on the tree.
Portal is just because I'm lazy, if you have portal scrolls you can use blood magic here aswell so none of your skills cost mana.
Enduring Cry is completely optional, it's just a means for generating endurance charges for defense. I dont use this but its there as an option if you want more defense.
Path of Building Link
https://pastebin.com/QyyUhcMf
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